← Kablam
One screen. The whole class.

Science classroom games · England

Explore science: Exploring living things and habitats, Habitats and food links, Light and shadows. See learning goals and a suggested sequence; start with any available activity.

Ready-to-teach learning paths

Exploring living things and habitats

Explore the needs and features of living things and how habitats provide resources. Review the broad bank for your year group.

Year 3 · 1 game

  • Connect features, needs and habitats using evidence.

Habitats and food links

Habitats and food links: Living, dead or never alive → Homes for living things → Food chains → Protect a microhabitat.

Year 2 · 4 games

  • Classify examples using life-process evidence, handling wooden objects carefully.
  • Match organisms to local habitats/microhabitats and basic needs.
  • Identify plant-based energy links in simple producer–consumer chains.

Light and shadows

Light and shadows: Seeing needs light → Reflection and safety → Shadows appear → Changing a shadow.

Year 3 · 4 games

  • Distinguish sources from reflectors and explain darkness.
  • Recognise reflected light and safe ways to study sunlight without looking at the Sun.
  • Explain shadows where opaque objects block light.

Simple electric circuits

Simple electric circuits: A complete loop → Switches control flow → Conductors and insulators → Find the fault safely.

Year 4 · 4 games

  • Identify complete simple circuits with cell, wires, lamp, buzzer or motor.
  • Predict the effect of opening/closing a switch.
  • Classify tested materials using circuit evidence.