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Literacy classroom games · United States

Explore literacy: Building complete sentences, Print, sounds and letters, Messages, words and talk. See learning goals and a suggested sequence; start with any available activity.

Ready-to-teach learning paths

Building complete sentences

Arrange subjects, verbs and endings, then discuss what makes a complete sentence.

Grade 1 · 1 game

  • Construct a complete, meaningful sentence.

Print, sounds and letters

Print, sounds and letters: How print works → Sounds we hear → Letters represent sounds → Read familiar words.

Kindergarten · 4 games

  • Recognize direction, word spaces and upper/lowercase letter forms in teacher-mediated examples.
  • With teacher voicing, identify rhymes, syllables and beginning/ending sounds in familiar words.
  • Match taught consonant and common vowel graphemes with teacher-supplied sounds.

Messages, words and talk

Messages, words and talk: A message has a purpose → Words in sentences → Capitals and end marks → Talk and listen together → Words and relationships.

Kindergarten · 5 games

  • Distinguish a simple opinion, information statement and event account.
  • Use familiar nouns/verbs and simple complete sentences with teacher modelling.
  • Recognize sentence-start capitals, capital I and common end punctuation.

Word analysis and vocabulary

Word analysis and vocabulary: Decode meaningful parts → Context and reference tools → Word relationships → Spelling and morphology.

Grade 3 · 4 games

  • Use common prefixes/suffixes and syllable patterns for unfamiliar words.
  • Choose a dictionary sense fitting the sentence and use context clues.
  • Distinguish literal/nonliteral meaning and shades of related words.

Paragraphs for a purpose

Paragraphs for a purpose: Reasons in a logical group → Organize information → Narrative details → Sentence relationships → Revise and edit.

Grade 3 · 5 games

  • Choose linked reasons supporting an opinion and a useful conclusion.
  • Group related facts with headings and clear linking words.
  • Choose dialogue, actions and feelings that develop an event sequence.